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A Billion Suns requires quite a few more objective markers than I had expected. I player might think that a few ships for a space game would be all they need.
Oh, how naive we gamers can be! Planetoids, Asteroids, Facilities (space stations), Rhexus Pearls (volatile and unstable mineable resources), Communications satellites, Lifeboats and even a pod of Space Kraken.
It’s a good job that most gamers have a healthy supply of bits in their fabled ‘Bitz Box’.
Random lead parts of unknown origin, ancient Battlefleet Gothic parts, Martian Tripod parts, Imperial Guard Backpack antennas, various wooden beads and even a section of 1/48 scale tank tow cable.
I opted for the better colour scheme from my last set of A Billion Suns scenery. Dark grey with a lighter grey dry brush to pick out details. But this time avoiding the brushed on coat of undercoat as any spray would just help weather the styrene.
I finally feel that I can say I am over half way through the various objectives that I might need.
Com Sats and Lifeboats to follow soon I guess. Oh, and don’t forget the Space Kraken…
A nice range of objectives you’ve created there! 🙂 Looking forward to seeing your first game!
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I managed a game down our local club last week. First in what must be about 15 months. Sadly it was not A Billion Suns though just yet. There is a long list of games claiming our collective attention after so long out of contact. Its time will come though…
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I’m really liking what you’re doing with this game!
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Cheers. Even though a game is a while off yet, I am enjoying setting up for it all the same. I guess thats the point though…
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Those look great- love the space station parts.
Cheers,
Pete.
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Cheers Pete
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Very cool builds.
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Those are quite awesome. Looks your work is paying off in an amazing looking game!
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Heres hoping it turns out well…
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