Well, that took longer than planned. I was all keyed up to get blogging again and suddenly I found myself with too many other little bits to do and didn’t manage to find any time to sit and actually type…
But now I am here, what can I tell you? Hmmn. Its been 3 months so there should be something…
OK, let us start where we stopped so to speak. After finishing the last batch of Free Folk I needed a short break to clear my palate. What could be better than jumping forward by about 40,000 years and getting some Death Guard Plague Marines completed.
This little batch were planned as a nice surprise for my opponent in the next 40K game we were planning. Up until this year my Death Guard were sadly becoming a bit of a one trick pony.
Stand at the back, Shoot, Trudge forward a bit, Absorb and shrug off a huge amount of enemy fire… Trudge, Shoot, Try to die as slowly as possible.
Not very exciting. But now I planned to field these ten close combat specialists and run them into the enemy lines in a Rhino (Yeah, I know, I have lost half of you already – Only the half that have no interest in 40K hopefully).
These came together quite quickly and provided me with what, at the time*, was about 25 Power Points to use in an upcoming Crusade campaign. It would also challenge me to change my play style and move me away from my comfort zone slightly.
As I was painting little green men, I thought I would try to get these done too. Not all of them got completed but we will get into that in time.
I don’t put much effort into these guys. I suspect they could look an awful lot better but, as playing pieces for a game go, they look quite nice with even my meagre efforts.
Strangely all the interesting details on this particular model are on its underside. That means the bit I don’t see when actually playing the game is the bit I spent most of my time painting…
As I already had one of these painted up the other two were quite easy to finish off in order to complete the unit. As I had already made all my mistakes with the first of these, it all went quite well in the end.
If only those last 3 little men had managed to get finished as well…
* Thanks to the release of a new Death Guard Codex these chaps are now unlikely to be legal and I might have to add in a few different options to be able to run them again…
Some good progress and nice stuff there and I even managed to understand most of it! 🙂 “Trudge, Shoot, Try to die as slowly as possible” sounds like me with any one of my historical armies!
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Its a general tactic in many of my games but I tend to find that bit about ‘trying to die as slowly as possible’ doesn’t always go to plan…
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. . . that’s been my experience of it as well! 😉
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Those are great. I’m looking forwards to being able to try them in 9th ed.
Cheers,
Pete.
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We might get that first game of 9th edition played (lets hope its soon)
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Looking good to me – you’ve made me realise I really must paint my own little Blighthauler, it’s a really cool model and I’ve neglected it for such a long time.
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Great figures and surprisingly simple to complete (at my tabletop standard anyway :-))
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Looking… Suitably disgusting. Death Guard are so nasty, but give all kinds of opportunities for special effects. Totally weird all that detail was on the bottom. Nicely done!
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Cheers. The Deathguard allow me to play a cause and effect army rather than my usual point and fire forces… Can’t say I am any good at fielding either though… But it’s always fun.
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Very cool. I love those Death Guard daemon engines.
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They are great little models well worth the very few pounds they cost on Ebay these days…
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