Tags
With lots of options, in the way of almost ready to go figures in the shed, I was running the risk of trying to do too much. Therefore, I have had to plan ahead, in order to not overwhelm myself.
What you see above is a 2,500 point force for Oathmark (well 2,500ish as I might change what I use for leader types and champions in the end). By selecting this lot, and putting the rest back away, I should be able to only base and paint up the figures I need. Only when these are done will I start to look at adding any of the other units and figures that I have.
Yes, I have had to proxy some items, as the game is set in a slightly earlier era than my figures represent. Xbows and handguns for archers; cannon and mortar for small catapults. I have never been too precious about making do with what I have… Now all I need is to pretty them up a bit and get a unified basing theme sorted.
Staying focused is key to good progress. Not my strong suit, but I get bored easily!
What are points cost like in Oathmark? Like, what does an average infantryman or calvaryman cost?
Looking forward to seeing an AAR!
LikeLike
Humans sit at the 10point per man average. Heavy cavalry sit at 25points. Troop types are more generic (line breakers, soldiers, spearmen) and the equipment they carry is already part of their stat line and points value. Average game seems to be 2,500points.
Other races are pointed to reflect their better or worse stat lines but have the same generic troop types. Elves for example are 22points for a spearman…
LikeLike
Thanks! I’m committed to the Warhammer fluff, but a different set of rules might be worth a try. I picked up Dragon Rampant after playing Lion Rampant at a convention. Problem is the weapons. The thing that differentiates the High Elf units is the various weapons. DR is just militia, line, heavy, elite. Sounds like Oathmark is similar, but more focused on mass combat.
LikeLike
Oathmark is very focused on the generic troop type. We loved Dragon Rampant for exactly the reason it didn’t appeal to you it seems. The general generic nature let us pick any troops and wedge them into a profile no matter what they carried in their hands. See my snail army as an example.
At least Oathmark has a much broader set of profiles so you might find its wider selection more appealing.
LikeLike
You misunderstood me. I LIKE DR for its genericness. But for WFB models that rely on their “trick” it breaks down. I could easily use DR to play with my GW models, and probably will at some point. The elegant simplicity is so refreshing compared to 50 special rules per army. And a 400pg rulebook with no index.
LikeLike
Ah, I see what you mean. I agree that too many games are either too long winded in the main rules, as they feel they have to cover everything that might arise, or have too many unit specific special rules. You start to feel that you spend as much (sometimes more) time checking rules as moving toys around the table.
LikeLike
Exactly! And if the rules are a mess of organization (7th ed WFB) you just get frustrated.
LikeLike
Or end up with 25 bookmarks stuck into the pages.
LikeLike
Haha!! Have we used the same rules or what!!
LikeLiked by 1 person