Skirmish games appear to be the way forward. At least in my small world anyway. Smaller figure count games are great for quick start up and often provide fast paced, effective and cinematic games. Most of what we do these days is smaller armies games. Even Coronasan’s Steam Wars (probably the only big army game I play at the moment) fields units of only 5-6 figures.
Rogue Stars is just like that as it offers a fast paced small force skirmish game that is also quite detailed and characterful at the same time. I know its not everyone’s cup of tea but the detailed character building makes each and everyone of your crew into an individual.
At first read it appears a very complex game for only about 8 figures to a table. the many smaller rules and layout of the book can make it seem overly rules heavy. My advice is to hold off judging it until you have tried it out though
We have tried a few games now and have found the system to be more intuitive than we expected. A good cheat sheet with a few of the more often used tables copied out on it is a must though.
We have played games where we just go out and try to kill each other, try to steal wheelie bins full of new tech from under our opponent’s nose and the usual sort of hold terrain while trying not to get killed type games. All work well.
As we look forward to our next games I have rooted about in the back of the shed for all those Deadzone figures I collected and never got round to painting.
Smaller scavenger types good at hiding and stealing Tech…
More aggressive alien types.
These are my first choices so far, obnoxious blaster wielding alien, quiet spoken tank like bodyguard, tech savvy sniper girl. Whoever said stereotyping was a bad idea is wrong.
Gutteral, gruff voiced brutes (only because their guns are so loud and they shout all the time…)
Fast, sneaky and likely to dodge in and out of cover given the chance.
Now, what else can I find..?