Our first game of Warhammer 40,000 was a large force (1,500point) game that allowed us to get lots of toys on the table. Our second game was a smaller affair (1000points).
The lower point value made me drop some of the heavier units. No heavy support means the need for a faster, flexible strike force. The Terminators remained in play with a razorback to provide some long range firepower. My fast options changed from assault marines to a squadron of Land speeders. This included a newly painted speeder with Typhoon launchers. A scout squad also adds some pinpoint firepower that may be required to pick of high value or harder targets.
I have often looked at my marines force and wondered why I painted some units with a bright yellow undercoat (I had a good reason I am sure when I did it) the speeder and scouts show the original Green/ Yellow camouflage that was my plan. I guess that marines should not really be dressed in camouflage but it seemed like a good idea at the time.
I was unable to take photos of the game we played but I can tell you it was a hard fought game. My opponent brought out his Spacewolves and played a force of Terminators and Elites with a leader that was in fact a Venerable Dreadnought.
He played a reserved tactical game but then failed to hold his objectives and opened him self up for a heavy hit to the Dreadnought which left him without a leader.
Soon after this game was played a small game called Frostgrave was released and hit the shelves with a huge wave of interest.
Frostgrave will, I am sure, be our next major investment. In this case the investment will be minimal on miniatures as only ten can be played in a crew. The investment may be made in wandering creatures and scenery to play the various missions listed in the book…
Only time will tell…